"Say hello to my little friend"
We ran another cracking 40k game at the weekend pitching my Blood Angels against my dads Death Guard in a 1750pt Malstrom of War game. The random deployment card saw our troops able to deploy anywhere in your half of the table but 12" away from a enemy unit. We placed six objectives around the table top each one numbered and we were required to have three tactical objectives cards each of our own turns along with slay the warlord, first kill and line breaker objectives.
I took the the first turn and set about trying to claim the first kill by shooting everything possible at a Death Guard (DG) marine unit in the ruined buildings, slaying all but one DG marine who in my dads turn ran away to hide behind the building so he couldn't be targeted, (to much heckling from myself) denying me a objective point for first kill
My dad wasted no time in teleporting in his Terminator squad who landed on the walkway and immediately made the Hellblaster Squad their sole purpose of destroying. I hit this unit with some heavy fire during the course of the game but I could not get a hit on them, even when I bettered their armouror or invunreble save the terminators passed their disgustingly resilient save much to my frustration
An objective I was tasked to control for two consecutive turns came under attack from a unit of plague bearers, although I bettered the daemons in combat phase I couldn't destroy them all so I couldn't claim the objective as with a Death Guard unit they are always classed as out numbering their opponents (despite the number of models left) to determine who controls (within 3") the objective. This rule was to prove my undoing on a number of occasions during the course of the game.
Typhus and the Deathshroud Guard teleport into the action, both units needing to roll 9 on 2d6 rolled a 11 on the dice to charge upon the doomed Incessor squad who were easily dispatched.
Typhus and his bodyguard consolidated towards the Blood Angels Tactical squad denying them the chance to shoot at the DG terminators just as I was readying myself to unleash the rapid fire weapons and heavy plasma cannon.
A unit of pox walkers make a chance charge across to support the plague bearers locked in combat with the tactical squad, however they failed their charge roll and where left to the mercy of the Ball predator twin assault cannon which accounted for every last one of them!
With the Baal predator tank switching its attentions elsewhere the (coward) traitor Plague Maine plucks up the courage to rejoin the fight from his hiding hole even daring to shot its blight launcher...this DG marine will be a marked man? In games from now on!
I finally manage to destroy the last plague bearer but they have defined me from claiming any objective point for holding the objective for a number of turns. With the Tactical squad suffering heavy casualties it's not long until the rest of the unit is shot down by a combination of terminator combi bolsters and some physic spells. A error in judgement by committing my Warlord into the combat now saw him positioned so that he was now the closest model to the enemy so inevitably he was the Focus of much of the DG shooting with the Defiler in particular causing my warlord to lose half his wounds (this proved vital towards the end of the game as a Deamon prince was able to quite easily claim the remaining 3 wounds in combat claims a victory point for slay the warlord)
I teleported in my Chaplain and terminator assault squad in an attempt to deny my dad some objective points, although I failed the first charge dice I spent a command point on re rolling a dice which resulted in the charge been sucessful. With the presence of the chaplain the thunder hammers of the Assault squad make short work of a DG marine squad
A bombardment of shoots from the chaos Defiler saw the rhino reduced to only two remaining wounds and the Deatshroud Guards took full advantage destroying the transport vehicle, the disembarking tactical squad only lost one of their numbers by some good fortune.
With the game slipping away from my blood Angels I made one last desperate charge with my assault terminators who could not quite inflict enough damage on the plague bearers with the Chaplain been slain in the previous round of combat denying me the vital to hit re rolls, to destroy them alowing my dad to claim yet another one of his objectives.
With a distinct lack of marines left on the table top left to claim any of objectives I made a desperate run to secure an objective with my librarian but his terminator armour proved to clumsy and he fell short and was quickly surrounded by the DG Terminators and daemon prince who fresh from killing my Blood Angels warlord was keen to add another character to his kill tally.
When it's your lucky day you can't do much wrong and so it proved when my dad generated these two cards on turn 5. It just so happened that Typus was within a couple of inches of objective three at that exact moment with not a single blood Angel in sight to stop him. I don't think it will be possible for my dad to score a easier 5! Objective points again as long as we play, this phase of play saw any slight chance of a blood Angels victory slip away.
And so the game ended at the end of turn 5 as I failed the dice roll to continue to turn 6 although this was a blessing as the tiny remains of my army would surely have fallen had the game continued. In tne end the score was 15-5 in victory points to my dads Death Guard. The game certainly was not as one sided as the score suggests and seen the number of slain Death Guard models would hold testament to that, and it was a very evenly balanced game victory point wise until the last 2 turns where the game slipped away from me. The Death Guard proved to be a very tough army, in particular in this game where my dad had a lot of sucess with his disgustingly resilient save on a number of occasions. This day belonged to the forces of Chaos but be warned those Gods of Chaos are fickle....,next time....
The end of the game at turn 5.