I decided to pick a 500 point Undead army to take on my dads drawf army on Sunday in a find tne prize scenario. The armies were as follows,
Undead
X 4 Warriors (2 with water walkers ability)
X 1 Zombie horde
X 1 Necromancer D6
X 1 Undead Lord D6 (powerful/regenerate ability)
X 1 Dire Wolves
X 1 Spirt Host
X 1 Ghoul unit
Drwafs
X 5 Dwarf Warriors (resolute ability)
X 1 Dwarf Lord D6+2
X 1 Boulder elements
X 1 Bezerkers (troll slayers)
X 1 Noble riders
My dad chose 3 hills and I elected for 2 marshes and a rocky area. I managed to roll 2 6's so lost a marsh and the rocky area. Only one hill was deployed on my side of the table with two hills and a marsh ending up on my dads right hand quarter with another hill to the left flank. All these areas had markers put on them to represent their could be treasure in this area. My dads army deployed all their strength on the hills with only the noble riders opposing my spirit host ready to race to the hill to check out if their was any plunder to be had on the hill to the left.
The dwarfs won the initiative and advanced straight onto the hills to check the hidden markers, the very first roll saw my dad roll a 6 on discover the hidden treasure....not good for the undead as I would have to march across a hill and marsh just go reach the drawf battleline who were at full strength lined on a hill and resolute, this would be a tall order to defeat for any army! The cross on the hill marks the treasure spot.
The spirt hosts had used their fast movement to threaten the dwarf flank o the noble riders charged them along with the troll slayers who had become impetuous and stormed into combat at the first opportunity obviously keen to die a glorious death. However not wanting to be out done the dire wolves sensed blood and they also charged into tne combat after becoming impetuous.
The undead horde using their Lord to move them due to their slow movement rate ground to a halt when they reached the hill, they remained here for three moves after three failures by my Lord. Luckily I managed to move into range of the objective on tne fourth time of asking as I would have lost the game if they hadn't as the draws would have been in control of tne treasure after 4turns.
The combat between the ghosts and noble riders swings to and fro as does the dire wolves and trollslayers. A warrior unit comes to tne aid of tne troll slayers and manage go rout tne dire wolves although I did manage to rally these in tne next game turn.
After beating tne dire so,vets the warriors Perdue into the ghouls who prove to be more than a match for the drawf warriors. A second unit enters the combat to help (the single dwarf represents the units hero) but still the Gouls stand fast with the aid of my Necromancer who was rolling well on his magic points, so I was able to boost the protection and melee attacks of the units involved in the combats. The troll slayers down to one morale point started to retreat away from danger.
After what seemed an age tne skeleton warriors finally launch a charge against tne dwarfs on the hill although each Attack which I launch us repulsed time after time although the undead Lord and warrior unit start to win their combat, but tne dwarfs been resolute ment I couldn't shift them off the hill. Good command rolls for tne best part of God game allowed my dad to save most of tne hits I managed hi inflict onto tne warriors.
The Dwarf Lord charges into the Zombies as the gouls still hold tne dwarf warriors. The Necromancer goes behind tne dwarf lines where he manages to fire a magic bolt at the troll slayers who had become impetuous again and had charged towards the Necromancer in the process routing tne unit from tne board.
A magic spell from tne Necromancer sees tne dwarf Lord struggle to inflict any sounds onto tne zombie horde as tne unit starts to regenerate its fallen warriors in true undead style.
With the undead line repulsed tne dwarfs take the initive and charge into tne repulsed undead units. The bolder elements destroy a undead warrior unit.
After destroying one warrior unit the boulders charge into the flank of another warrior unit who are also destroyed as they are alredy fighting to their front with tne dwarf warriors protecting tne treasure. There was no way I could claim tne objective now do I was goingo have to try and break the dwarf army to claim victory
The Necromancer changes his target after frazzling the troll slayers and starts to turn up tne heat on a unit of warriors.
Pretty much the who,e game these two units fought in melee to a stalemate although come th end of e game tne noble riders were down to one wound and just about ready to break.
The drawf Lord becomes bogged down with the zombies and he is joined in combat by a unit of drawf who had routed tne dire wolves foe a second time. By this stage my Ghpuls have been destroyed too.
The Undead Lord finally breaks a unit of dwarf warriors and pursues and destroys the unit before the dwarf warriors over come the magic Attack against them and charge tne Necromancer who somehow hold his own in combat.
The bolder elements after destroying its second unit of Skelton warriors turns and charges another in the flank. Somehow my dad manages to miss with all his attacks in this combat so the skeleton warriors although down to one life hold, the dwarf warriors on the hill suffer to and are down to one life but still been resolute they hold steadfast in the hill
The zombies are pushed back and pursued back towards their own table edge and with that we ran out of time. I just about managed to contest the objective stopping the dwarfs from claiming an all out victory but my army was on its last legs (or bones). The dwarfs had suffered to though and a couple of their units were down to one casualty remaining and ready to break anytime now. However my warriors were about broken and I don't think I would get lucky again in the combat with the Boulder elements again!
It was a good game and for a first outing I think my undead did reasonably well. I felt I was up against it from the off as I lost my terrain pieces which I would have benefited from and with my dad finding tne treasure on the very first turn ment he could construct a very tough battle line on top of two hills. I found the undead to be slow moving and you do need to rely on Boss to get the troops moving which unfortunately my boss failed to do for a couple of turns. However if you can get your magic user on song this really can boost your army especially in combat which is very important as the undead are quite fragile in that area although they are quite a durable army. The undead proved to be a challenge to use but it was also fun especially when you can regenerate all those fallen warriors, and even maybe one or two of those dwarf warriors or troll slayers lol.
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